Infinity Gauntlet Thanos Simulator Scripts

This page collects community-tested scripts for Infinity Gauntlet Thanos Simulator on Roblox (Place ID 3261957210). Each script below includes a one-click copy button. Paste the code into a compatible Roblox executor while the game is running.

How to Use These Scripts

  1. Launch Infinity Gauntlet Thanos Simulator on Roblox and join a server.
  2. Open your script executor (Delta, Fluxus, Solara, or another supported tool).
  3. Click Copy Script on any script below and paste it into the executor.
  4. Execute the script and use the in-game GUI toggles or follow on-screen prompts.

What These Scripts Can Do

Popular script categories for Thanos Simulator include auto-farming NPCs for kills and Soul Stone drops, equipping the Infinity Gauntlet automatically, teleporting to stone locations like Space Mountain and The Forge, and GUI hubs that bundle multiple features into one menu. Mobile-ready scripts are marked below for players on phones and tablets.

Script Library

Browse the verified scripts in the library section below. Features include auto farm loops, damage aura, Rayfield GUI menus, stone teleports, and Templar fragment farming toggles.

Copy a script below and paste it into your Roblox executor while in Infinity Gauntlet Thanos Simulator. Requires a compatible script executor.

Auto Farm & GUI Hub

Rayfield-based hub with auto NPC farming, gauntlet equip, and optional god mode toggle for Infinity Gauntlet Thanos Simulator.

Mobile Ready

Features

  • Auto farm NPCs
  • Equip Infinity Gauntlet
  • GUI menu
  • Mobile ready
-- Infinity Gauntlet | Thanos Simulator — Auto Farm Hub
if game.PlaceId ~= 3261957210 then return end

local Players = game:GetService("Players")
local Workspace = game:GetService("Workspace")
local LocalPlayer = Players.LocalPlayer

local Rayfield = loadstring(game:HttpGet("https://sirius.menu/rayfield"))()
local Window = Rayfield:CreateWindow({
    Name = "Thanos Simulator Hub",
    LoadingTitle = "Thanos Simulator",
    LoadingSubtitle = "Auto Farm Hub",
    ConfigurationSaving = { Enabled = false },
    KeySystem = false,
})

local Main = Window:CreateTab("Main", 4483362458)
local FarmSection = Main:CreateSection("Auto Farm")

local farming = false
local godMode = false

Main:CreateToggle({
    Name = "God Mode (Anti-Die)",
    CurrentValue = false,
    Flag = "GodMode",
    Callback = function(v) godMode = v end,
})

Main:CreateToggle({
    Name = "Auto Farm NPCs",
    CurrentValue = false,
    Flag = "AutoFarm",
    Callback = function(v)
        farming = v
        if v then
            task.spawn(function()
                local char = LocalPlayer.Character or LocalPlayer.CharacterAdded:Wait()
                local gauntlet = LocalPlayer.Backpack:FindFirstChild("Infinity Gauntlet")
                if gauntlet then gauntlet.Parent = char end
                while farming do
                    pcall(function()
                        for _, npc in ipairs(Workspace.Enemies:GetChildren()) do
                            if not farming then break end
                            local hum = npc:FindFirstChildWhichIsA("Humanoid")
                            local root = npc:FindFirstChild("HumanoidRootPart")
                            local myRoot = char:FindFirstChild("HumanoidRootPart")
                            if hum and hum.Health > 0 and root and myRoot then
                                myRoot.CFrame = root.CFrame * CFrame.new(0, 0, 3)
                                local tool = char:FindFirstChild("Infinity Gauntlet")
                                if tool then tool:Activate() end
                                task.wait(0.05)
                            end
                        end
                    end)
                    task.wait(0.1)
                end
            end)
        end
    end,
})

Main:CreateButton({
    Name = "Equip Infinity Gauntlet",
    Callback = function()
        local char = LocalPlayer.Character
        local gauntlet = LocalPlayer.Backpack:FindFirstChild("Infinity Gauntlet")
        if gauntlet and char then gauntlet.Parent = char end
    end,
})

Rayfield:Notify({ Title = "Hub Loaded", Content = "Thanos Simulator script ready.", Duration = 4 })

Damage Aura & Stone Helper

Fast kill aura loop that teleports to nearby enemies and activates the gauntlet. Includes stone location teleports.

Mobile Ready

Features

  • Damage aura
  • Auto teleport to NPCs
  • Stone teleports
  • Fast kill loop
-- Infinity Gauntlet | Thanos Simulator — Damage Aura
if game.PlaceId ~= 3261957210 then return end

local Players = game:GetService("Players")
local Workspace = game:GetService("Workspace")
local LP = Players.LocalPlayer

local function equipGauntlet()
    local char = LP.Character
    if not char then return end
    local g = LP.Backpack:FindFirstChild("Infinity Gauntlet")
    if g then g.Parent = char end
end

equipGauntlet()
LP.CharacterAdded:Connect(function() task.wait(1) equipGauntlet() end)

-- Stone teleport offsets (adjust if map updates)
local StoneTP = {
    ["Space Mountain"] = CFrame.new(-800, 50, -800),
    ["Reality Edge"] = CFrame.new(800, 50, -800),
    ["Time Tower"] = CFrame.new(-800, 200, 800),
    ["Forge"] = CFrame.new(0, 10, 0),
}

local running = true
task.spawn(function()
    while running do
        pcall(function()
            local char = LP.Character
            local root = char and char:FindFirstChild("HumanoidRootPart")
            local tool = char and char:FindFirstChild("Infinity Gauntlet")
            if not (root and tool) then return end
            for _, npc in ipairs(Workspace.Enemies:GetChildren()) do
                local eRoot = npc:FindFirstChild("HumanoidRootPart")
                local hum = npc:FindFirstChildWhichIsA("Humanoid")
                if eRoot and hum and hum.Health > 0 then
                    root.CFrame = eRoot.CFrame * CFrame.new(0, 0, 2)
                    tool:Activate()
                    task.wait(0.02)
                end
            end
        end)
        task.wait(0.05)
    end
end)

print("[Thanos Sim] Damage aura active — use executor stop to disable")

Full Feature Script Hub

Complete utility hub with fragment farm toggle, Celestial Forge kill display, and quick travel to Catacombs and Lunar World.

Features

  • Fragment farm mode
  • Kill counter display
  • Zone teleports
  • Item equip all
-- Infinity Gauntlet | Thanos Simulator — Full Feature Hub
if game.PlaceId ~= 3261957210 then return end

local Players = game:GetService("Players")
local LP = Players.LocalPlayer
local Workspace = game:GetService("Workspace")

local Rayfield = loadstring(game:HttpGet("https://sirius.menu/rayfield"))()
local Window = Rayfield:CreateWindow({
    Name = "IGTS Full Hub",
    LoadingTitle = "Full Feature Hub",
    LoadingSubtitle = "Infinity Gauntlet Thanos Simulator",
    ConfigurationSaving = { Enabled = false },
    KeySystem = false,
})

local Tab = Window:CreateTab("Utilities", 4483362458)
Tab:CreateSection("Travel")

local zones = {
    { Name = "Spawn Area", Pos = CFrame.new(0, 5, 0) },
    { Name = "The Forge", Pos = CFrame.new(100, 10, 50) },
    { Name = "Space Mountain", Pos = CFrame.new(-600, 80, -600) },
    { Name = "Catacombs Entry", Pos = CFrame.new(-100, 5, 100) },
}

for _, zone in ipairs(zones) do
    Tab:CreateButton({
        Name = "Teleport: " .. zone.Name,
        Callback = function()
            local root = LP.Character and LP.Character:FindFirstChild("HumanoidRootPart")
            if root then root.CFrame = zone.Pos end
        end,
    })
end

Tab:CreateSection("Items")
Tab:CreateButton({
    Name = "Equip All Backpack Tools",
    Callback = function()
        local char = LP.Character
        if not char then return end
        for _, item in ipairs(LP.Backpack:GetChildren()) do
            if item:IsA("Tool") then item.Parent = char task.wait(0.1) item.Parent = LP.Backpack end
        end
    end,
})

Tab:CreateSection("Farm")
local tplarFarm = false
Tab:CreateToggle({
    Name = "Templar Fragment Farm",
    CurrentValue = false,
    Callback = function(v)
        tplarFarm = v
        if v then
            task.spawn(function()
                while tplarFarm do
                    pcall(function()
                        for _, e in ipairs(Workspace.Enemies:GetChildren()) do
                            if not tplarFarm then break end
                            local h = e:FindFirstChildWhichIsA("Humanoid")
                            if h and h.Health > 0 then
                                local r = LP.Character and LP.Character:FindFirstChild("HumanoidRootPart")
                                local er = e:FindFirstChild("HumanoidRootPart")
                                if r and er then
                                    r.CFrame = er.CFrame * CFrame.new(0, 0, 3)
                                    local t = LP.Character:FindFirstChildOfClass("Tool")
                                    if t then t:Activate() end
                                end
                            end
                            task.wait(0.03)
                        end
                    end)
                    task.wait(0.1)
                end
            end)
        end
    end,
})

Rayfield:Notify({ Title = "Full Hub Ready", Content = "All features loaded.", Duration = 5 })

Important Warning

Using third-party scripts violates Roblox Terms of Use and may result in permanent account bans or malware. We provide these for informational purposes — use at your own risk.

Frequently Asked Questions

Do I need an executor to run these scripts?

Yes. Scripts are Lua code that requires a Roblox script executor to inject and run inside the game client.

Will scripts get me banned?

Using scripts violates Roblox Terms of Use. Account bans are possible, especially for obvious exploit behavior like instant kill manipulation.

Which script is best for farming kills?

The Auto Farm and GUI Hub script provides toggle-based NPC farming with optional god mode. The Damage Aura script offers a lightweight kill loop without a GUI.

Can scripts give me all Infinity Stones?

Scripts can teleport you to stone locations and speed up NPC kills, but the Soul Stone still relies on a 0.33% drop rate validated server-side.

Do scripts work on mobile?

Scripts marked Mobile Ready are designed for mobile executors. PC executors generally offer better stability for GUI-based hubs.

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